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Intherion Sovereign Crest
✧ SOVEREIGN ARCHIVE // REALM 04 ✧

INTHERION GAMES

DETERMINISTIC SIMULATION • 120HZ REAL-TIME

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✦ AWAKENING DETERMINISTIC ENGINE KERNEL... ✦
Intherion Games Logo
DIVISION 04 // SOVEREIGN DETERMINISTIC 3D • REAL-TIME ENGINES DIVISION 04 • 120HZ GAME ENGINES

SOVEREIGN DETERMINISTIC ENGINES. PURE COMPETITIVE SPEED.

Engineered for zero-latency multiplayer and sub-step physics simulation across Hypercycle League 2 and Marble Hamster. Manage titles, instant updates, and zero-bloat installs seamlessly through the companion Intherion Launcher. Zero-latency multiplayer and sub-step physics simulation across Hypercycle League 2 and Marble Hamster.

CONNECT WITH DISCORD COMMUNITY
OFFICIAL VANGUARD HUB
EXPLORE GAMES & LAUNCHER
Hypercycle League 2
HyperCycle League 2 Logo
100% FREE-TO-PLAY // STEAM DEMO COMING SOON
SPEED 850+ km/h
MULTIPLAYER 2–8 Players
SOLO ARENA Arena vs Bots
ENGINE Intherion Engine
100% FREE-TO-PLAY AT LAUNCH STEAM DEMO COMING SOON

HYPERCYCLE LEAGUE 2

Designed, engineered, and shipped by Intherion Games on the proprietary Intherion Engine. Experience ultra-high-speed combat racing in Hypercycle League 2 with 2–8 player competitive multiplayer, solo arena battles vs adaptive AI, zero-gravity track dynamics, and instant launch via the Intherion Launcher.

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Combat Multiplayer (2–8 Players): High-speed zero-gravity racing with 2 to 8 players, tactical weapons, and dedicated low-ping servers.
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Singleplayer Arena vs Adaptive AI: Solo challenge circuits, time-trial leaderboards, and offline combat training.
Marble Hamster
Marble Hamster Official Logo
ARCADE PLATFORMER // STEAM DEMO COMING SOON
ENGINE Intherion Engine
MOMENTUM Super Rolling
WORLD Toy-Box Sky
MODES Races & Editor
ARCADE PLATFORMER INTHERION ENGINE STEAM DEMO COMING SOON

MARBLE HAMSTER

Built on the high-performance Intherion Engine, Marble Hamster is a high-speed 3D arcade platformer! Guide your energetic hamster inside a crystal sphere across vibrant floating toy-box tracks, collect shiny gems, smash super-speed boost pads, and race to the goal in pure rolling momentum!

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Pure Rolling Momentum: High-speed rolling physics, gravity-defying ramps, and responsive air-control for instant arcade fun!
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Floating Toy-Box Courses: Navigate checkerboard tracks, neon rails, bouncy bumpers, kinetic obstacles, and timed gem challenges.
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Multiplayer Races & Track Editor: Challenge friends in frantic arcade multiplayer or build and share your own obstacle courses!
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( 03 ) THE INTHERION LAUNCHER • DESKTOP CLIENT

THE INTHERION LAUNCHER IN ACTIVE DEVELOPMENT • BETA Q3 2026

Cross-platform desktop companion for Windows, macOS, and Linux • One unified desktop client with fast startup, automatic title updates, and zero bloat for Hypercycle League 2 and Marble Hamster.

WINDOWS 10 / 11

Windows 64-bit

x64 Installer (.exe) • Direct3D 12 & Vulkan

APPLE SILICON • INTEL

macOS Universal

Universal (.dmg) • Apple Silicon & Intel Metal

STEAMOS • X86_64

Linux x86_64

AppImage & Flatpak • Ubuntu, Arch, SteamOS

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Runs smoothly on everyday PCs & MacBooks • 4 GB RAM • 2 GB Storage • Direct3D 12 / Metal / Vulkan
( 04 ) THE VANGUARD GUILD • RACERS & DEVS

DIRECT ACCESS TO THE
DEVELOPERS & RACERS.

Join thousands of pilots, testers, and competitive gamers in the official Intherion Discord. Get closed alpha keys, propose game balance tweaks, report bugs directly into our triage pipeline, and compete in scrims. Join the official Discord to test closed alpha builds, propose balance tweaks, and compete in live scrims.

Connect with Vanguard Discord →
INTHERION GAMES OFFICIAL
2,840 ONLINE // 14.2K PILOTS
# announcements
NEW
# closed-alpha-playtests
14 unread
# hypercycle-leaderboards
LIVE
# dev-bug-triage
SYNCED
@IntherionDev DEV
12m ago

Alpha Playtest Wave 4 scheduled this Friday 18:00 UTC. 500 new Steam beta keys batch releasing in #closed-alpha-playtests.

JOIN OFFICIAL DISCORD ↗
( 05 ) ARCHITECTURE • AWS MULTIPLAYER ENGINES

WHAT INTHERION CAN PROVIDE

WEB (DEMO)
PC STANDALONE
STEAM
XBOX
PLAYSTATION
SWITCH
iOS / macOS
ANDROID
AWS MULTIPLAYER
01 // ARCHITECTURE SOFTWARE ONLY

Concept & Architecture

Turnkey GDD & Sovereign Blueprints

End-to-end game system design and sovereign architecture. We author production-grade game design documents, deterministic game loops, mathematical balance frameworks, and global multi-region cloud server architectures.

  • ✔ Complete Game Design Document: Comprehensive core loops, character ability matrices, and deterministic balance frameworks
  • ✔ Sovereign Network Architecture: Low-latency network topology, authoritative server blueprints, and client-side prediction models
  • ✔ AWS Cloud Fleet Engineering: Auto-scaling Amazon GameLift fleet setups, player matchmaking rules, and global edge routing
  • ✔ Milestone Production Roadmaps: Turnkey sprint deliverables, vertical slice milestones, and pitch-ready technical specifications
02 // PROPRIETARY ENGINES SOFTWARE ONLY

Proprietary Engines

120Hz Netcode & Zero-Download WebGPU

100% sovereign continuous collision (CCD) physics engines. We build proprietary browser-first WebGPU runtimes, sub-millisecond rollback netcode, and bit-identical client verification for competitive multiplayer.

  • ✔ 120Hz Deterministic Physics: Custom continuous collision detection (CCD), sub-pixel raycasting, and fixed-point math solvers
  • ✔ Zero-Download WebGPU Runtime: Instant browser streaming, sub-2-second cold boot times, and native hardware GPU acceleration
  • ✔ Sub-Millisecond Rollback Netcode: 7-frame circular state ring buffers with predictive desync reconciliation for competitive play
  • ✔ Bit-Identical Esport Replays: Tamper-proof client state validation and deterministic tick verification for anti-cheat integrity
03 // AWS MULTIPLAYER SOFTWARE ONLY

UE5 & AWS Multiplayer

AWS Dedicated Fleets & Cross-Play

Production-grade Unreal Engine 5 C++ subsystems coupled with AWS GameLift dedicated servers, cross-play matchmaking, persistent cloud saves, and console SDK platform certification pipelines.

  • ✔ Unreal Engine 5 C++ Subsystems: Native gameplay modules, Chaos destruction integrations, and high-performance multithreading
  • ✔ AWS GameLift Cloud Fleets: Dynamic spot instance provisioning, sub-30ms global player routing, and resilient session management
  • ✔ Unified Cross-Play & Cloud Save: Centralized identity management, cross-platform matchmaking, and real-time cloud data persistence
  • ✔ Console SDK Certification: Compliance-ready deployment workflows for Steamworks, PlayStation 5, Xbox Series X|S, and Nintendo
04 // 3D ART & UI SOFTWARE ONLY

3D Mascots & UI/UX

Stylized 3D Assets & Diegetic HUDs

Full 3D character pipeline and bespoke interactive user interfaces. We sculpt high-fidelity mascots in ZBrush, build 38-bone IK animation rigs, author custom optical shaders, and craft responsive diegetic HUDs.

  • ✔ Thematic Visual Development: Character concept art, high-resolution style bibles, and distinctive universe visual direction
  • ✔ Stylized 3D Mascot Production: High-poly ZBrush character sculpting, production retopology, and 38-bone inverse kinematic (IK) rigs
  • ✔ Custom Optical Material Shaders: Real-time physical light transmission, dispersion caustics, and stylized glass refraction shaders
  • ✔ Responsive Diegetic HUDs: Adaptive multi-platform UI architectures optimized for 4K desktop, console televisions, and mobile displays
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STAGE 01 // FIRST-PARTY SPEEDWAY

METROPOLIS SKYWAY & GRAVITY HUB

Stage Preview
ENGINE TECH 6-tier elevated highway network with 26 automated cyber traffic streams
MECHANICS Supersonic speed pads, dual-mode sphere rolling, and centrifugal corner banking
PLAYER CAPACITY 100 CONCURRENT
PHYSICS TICK 120 HZ FIXED [CCD]
OPEN OFFICIAL GAME PORTAL ↗

Intherion Launcher

Coming Soon
PRE-RELEASE • WIN_X64 • COMING SOON
Target Binary: IntherionLauncher-Setup-x64.exe
Package Status: Coming Soon // Closed Wave 1
Estimated Size: ~84 MB
Checking pre-release distribution... 100%
Pre-release slot verified! Intherion Launcher is coming soon — join Discord for the wave alert.
Join Discord for Wave 1 Ping →

COMMISSION GAME PRODUCTION

Accepting Q4/Q1
INTHERION VANGUARD STUDIOS • CONCEPT • ARCHITECTURE • PRODUCTION
01. Concept & Complete Architecture ✓
Full GDD, core mechanics, mathematical balancing, level blueprints & systems architecture.
02. Proprietary Simulation Engines ✓
WebGPU, 120Hz rollback netcode, continuous collision detection & zero-drift physics.
03. Unreal Engine 5 Co-Dev ✓
C++ engine plugins, Chaos physics integrations, dedicated servers & console porting.
04. 3D Mascots, World Art & UI ✓
Bespoke mascot sculpts, 38-bone armatures, track biomes, key art & bespoke game HUDs.
DIRECT COMMS: [email protected] STUDIO DIRECT: +1 (442) 320-8737 USA-PRIME

MARBLE HAMSTER // 60 FPS GAMEPLAY TRAILER

INTHERION ENGINE • 120HZ DETERMINISTIC RIGID BODY SIMULATION
60 FPS • WEBGPU CAPTURE
Kinetic physics, momentum rolling spheres, toy-box tracks, and zero-download instant streaming.
VISIT MARBLEHAMSTER.COM ↗